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	<title>Comments on: Flex 4 WISH!! Debugging Mouse Move Events</title>
	<atom:link href="http://www.axelscript.com/2008/06/30/flex-4-wish-debugging-mouse-move-events/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.axelscript.com/2008/06/30/flex-4-wish-debugging-mouse-move-events/</link>
	<description>Axel Jensen on Flex, Coldfusion and... other stuff</description>
	<pubDate>Tue, 18 Nov 2008 20:34:39 +0000</pubDate>
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		<item>
		<title>By: aw</title>
		<link>http://www.axelscript.com/2008/06/30/flex-4-wish-debugging-mouse-move-events/#comment-840</link>
		<dc:creator>aw</dc:creator>
		<pubDate>Tue, 15 Jul 2008 13:47:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.axelscript.com/?p=145#comment-840</guid>
		<description>Hey, the Flex4 is out :)</description>
		<content:encoded><![CDATA[<p>Hey, the Flex4 is out <img src='http://www.axelscript.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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		<title>By: dominick accattato</title>
		<link>http://www.axelscript.com/2008/06/30/flex-4-wish-debugging-mouse-move-events/#comment-816</link>
		<dc:creator>dominick accattato</dc:creator>
		<pubDate>Mon, 30 Jun 2008 18:41:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.axelscript.com/?p=145#comment-816</guid>
		<description>hrmm, just re-read your post.  I guess in your case, you'd actually want to add your MouseEvent.MOUSE_UP event listeners when you roll over the display object and then remove them when you roll out.</description>
		<content:encoded><![CDATA[<p>hrmm, just re-read your post.  I guess in your case, you&#8217;d actually want to add your MouseEvent.MOUSE_UP event listeners when you roll over the display object and then remove them when you roll out.</p>
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	<item>
		<title>By: dominick accattato</title>
		<link>http://www.axelscript.com/2008/06/30/flex-4-wish-debugging-mouse-move-events/#comment-815</link>
		<dc:creator>dominick accattato</dc:creator>
		<pubDate>Mon, 30 Jun 2008 18:38:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.axelscript.com/?p=145#comment-815</guid>
		<description>why not just add the listener for the MouseEvent.MouseMove event when the user rolls over the display object you want debugging for and then remove it after the user rolls out.  so:

circle.addEventListener(MouseEvent.ROLL_OVER, onCircleRollOver);
circle.addEventListener(MouseEvent.ROLL_OUT, onCircleRollOut);

private function onCircleRollOver(event:MouseEvent) : void {
  circle.addEventListener(MouseEvent.MOUSE_MOVE, onCircleMouseMove);
}


private function onCircleRollOut(event:MouseEvent) : void {
  circle.removeEventListener(MouseEvent.MOUSE_MOVE, onCircleMouseMove);
}

// at this point you break only on the display object // you want and if you want to stop breaking you can // always skip your breakpoints later on.

am I missing something?</description>
		<content:encoded><![CDATA[<p>why not just add the listener for the MouseEvent.MouseMove event when the user rolls over the display object you want debugging for and then remove it after the user rolls out.  so:</p>
<p>circle.addEventListener(MouseEvent.ROLL_OVER, onCircleRollOver);<br />
circle.addEventListener(MouseEvent.ROLL_OUT, onCircleRollOut);</p>
<p>private function onCircleRollOver(event:MouseEvent) : void {<br />
  circle.addEventListener(MouseEvent.MOUSE_MOVE, onCircleMouseMove);<br />
}</p>
<p>private function onCircleRollOut(event:MouseEvent) : void {<br />
  circle.removeEventListener(MouseEvent.MOUSE_MOVE, onCircleMouseMove);<br />
}</p>
<p>// at this point you break only on the display object // you want and if you want to stop breaking you can // always skip your breakpoints later on.</p>
<p>am I missing something?</p>
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		<title>By: Steve Schelter</title>
		<link>http://www.axelscript.com/2008/06/30/flex-4-wish-debugging-mouse-move-events/#comment-814</link>
		<dc:creator>Steve Schelter</dc:creator>
		<pubDate>Mon, 30 Jun 2008 17:23:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.axelscript.com/?p=145#comment-814</guid>
		<description>Why don't you try something like this?
if(isDebugMode) enterDebugger();

This way, you just toggle the isDebugMode flag however you want. The enterDebugger() call essentially has the same effect as a breakpoint.</description>
		<content:encoded><![CDATA[<p>Why don&#8217;t you try something like this?<br />
if(isDebugMode) enterDebugger();</p>
<p>This way, you just toggle the isDebugMode flag however you want. The enterDebugger() call essentially has the same effect as a breakpoint.</p>
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